Personal blog of one wild Veclav Talica.
Articles
Links of the Open World Programmer
Various links to articles and technical documentation I’ve found along the way of making my engines, mostly centered around OpenGL.
Geonames Toponym Extractor Utility
Simple script for extracting ASCII toponym fields from geonames datasets
Testing Firefox Wasm Tail Call
Or why assumptions are not always correct.
Building Pytorch on an Old Laptop
Journey of building Pytorch 2.2.0 on 10+ old amd64 laptop.
Making uploading of directories to Neocities less painful.
Specialized rotation methods over Pi and Pi/2 in 2D and 3D.
Vectorized Axis-Aligned Rect Ops
Small detour in making rect type and operations on it in SIMD semantics.
Optimized Incremental Delaunay
Classic triangulation algorithm to use for one by one insertion of points, with SIMD and caching.
Results of messing around with moving and hoisting stuff around.
Visibility triangles from 2D occluding segment geometry in GDScript.
Brief moments.
Sine, cosine, saw and square oscillators with minimal binary footprint.
Making of minimal x86 (Linux) ELF executable.
Last compiled: April 29, 2024 12:33 UTC